Q*bert 1982 Baseball T-Shirt
Arcade Game Baseball T-Shirt
designed and sold by 14RF
Q*bert /ˈkjuːbərt/ is an arcade game developed and published for the North American market by Gottlieb in 1982. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by making Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players use a joystick to control the character and when Q*bert collides with an enemy or harmful object in his path, he 'swears' by displaying a comic-style speech bubble and utters an incoherent phrase made of synthesized speech generated by the game's soundchip.
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